Ürban PAD to Unreal UDK
Mission: A playable level
Deadline: Three weeks
Team: One man
Tools: Ürban PAD, Unreal UDK
Artist Hristo Petrov creates a decidedly Unreal level, solo, in three weeks. Using Ürban PAD's GIS data import and procedural buildings features, he recreates Detroit, with a twist, and imports the city in UDK.
See the video here.


